- Mass Effect 3 Gibbed
- Mass Effect 2 Save Editor
- Gibbed Mass Effect 2 Editor
- Mass Effect 2 Gibbed Save Editor Bonus Powers Online
Gibbed's editor will let you change what weapons you're carrying. But you cannot then change your loadout with the in-game weapons locker that shows at the start of missions, in various levels and beside Jacob on the Normandy. It will try to force you to pick a weapon from what your character is actually allowed. In Mass Effect 2, many powers now do large amounts of damage and can be used as an ammo-saving alternative to weapons for defeating enemies even on higher difficulties. Most damage powers are capable of doing bonus damage against various types of. Gibbed's save editor for mass effect 2! Easy to use and enjoy! This save editor can edit your character, resources paragon/renegade points name credits etc.! This save editor can also edit mass effect 1 events and add squad members and complete their loyality missions with simple click! Interesting facts: Many don't notice it, but ME1 facial options contain broader colour ranges than the ones offered in ME2. For some very strange reason BioWare decided to normalize colour ranges for ME2. Thus, before Gibbed's Mass Effect 2 Save Editor, then only way to get Freemen (Dune) 'blue within blue' eyes was to make a character in ME1 and then import it into ME2.without. doing extra.
If you've been reading my post on hair, you'll notice each one has 2 lines of code associated with them. You'll need these to change your Shepard's hair via Gibbed.Where do they go?!
Open up the save you want to edit and navigate over to the 'Raw' tab. Click
Player -> Appearance -> Head Morph
Mass Effect 3 Gibbed
This is what we're interested in.'Hair Mesh' is where you enter the 1st line (it ends in the suffix -MDL)
Mass Effect 2 Save Editor
Open 'Texture Parameters' by clicking the box that looks like this [...]
and a second window will open.
HAIR_Diff and HAIR_Mask is where the 2nd line goes (it ends in the suffix -Diff)
Gibbed Mass Effect 2 Editor
Hit okay to close the texture window, save your changes and you're done.